Abstract
Education provides useful social life skills in order to prepare future proficient leaders. In this regard, a pedagogical scenario is needed to maximize children’s learning in terms of apprehending the knowledge, improving their attitudes, etc. Wherefore, why we don’t benefit from the natural way of learning? Playing, represent a natural and privileged mode for children expression. It is an integral part of their daily lives, which allows them to experiment and acquire new social, cognitive, and emotional skills. Accordingly, several research, analysis, and reflections have been conducted to provide a play-based learning mode, such as Montessori pedagogical method. Correspondingly, our study propose some finality games (serious games) in order to enhance and promote a playfully and creative learning. Therefore, we carried out a qualitative systematic analysis and synthesis of the existing literature concerning learning through playing. This paper underlines the contribution of serious games as a learning tool. Based on the Pedagogical Method, set of conceptual designs have been proposed to represent the serious games ideas and their functioning. We have implemented some serious games scenarios to evaluate our proposal. Future works will focus on testing the developed pedagogical applications aiming for better results and feedbacks.
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Acknowledgment
The authors would like to kindly thank the students Outhmane Lagnaoui and Ilyass Moummad (Bachelor’s degree in Computer Science at Cadi Ayyad University) for their insightful contributions for the project completion.
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Lamrani, R., Abdelwahed, E.H., Chraibi, S., Qassimi, S., Hafidi, M. (2019). Early Childhood Education: How Play Can Be Used to Meet Children’s Individual Needs. In: Ezziyyani, M. (eds) Advanced Intelligent Systems for Sustainable Development (AI2SD’2018). AI2SD 2018. Advances in Intelligent Systems and Computing, vol 914. Springer, Cham. https://doi.org/10.1007/978-3-030-11884-6_22
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